Another Slave Rescue, Level 3
Last edited by DesmontMcCallock
Sat, 14 Jul 2012 07:31 UTC
Sat, 14 Jul 2012 07:31 UTC
Part 1 of 3
Faction: Amarr
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC
Single Pocket
Aggro on warp-in
5-7x Cruisers (Amarr Pursuer) at 20 km
Part 2 of 3
Mission type: CourierTransport 0.5 m3
Part 3 of 3
Faction: AmarrMission type: Encounter
Space type: Deadspace without gates
Damage dealt: EM/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Thermal
Recommended ship classes: BC
Destroy the Amarr attackers, then watch for further instructions in Local.
Single Pocket
Group 1
Aggro on warp-inDistance: 35 km
2x Cruisers (Imperial Templar)
1x Cruisers (Imperial Tamir)
Destruction of last ship triggers Group 2.
Group 2
4x Cruisers (Imperial Templars)Destruction of last ship triggers Group 3.
Group 3
3x Cruisers (Imperial Templars)Destruction of last ship triggers Group 4.
Group 4
2x Battlecruisers (Imperial Equalizer)2x Battlecruisers (Imperial Avenger)
Tip
After destroying Cruisers you will be advised to return to Beacon and watch the destruction of the Revelation Dreadnought.
Dreadnought does nothing throughout mission, it can be targetted but not damaged.
CategoryMissions
CategoryLevel3
I've only done this mission series once, but my first two parts were slightly different to what is listed here. I'm not sure if the mission varies, or the information listed here is incorrect, so I'll just say that I faced 7 cruisers instead of 5 in the first section, and that the cargo in part 2 was 15 cubic metres, rather than 0.5.