Cargo Delivery, level 3
Last edited by TechReviewsAndHelp
Tue, 19 Mar 2013 11:29 UTC
Tue, 19 Mar 2013 11:29 UTC
Faction: Serpentis
Mission Type: Deadspace
Damage Dealt: Kinetic, Thermal
Extras: Corelum Guardian Chief Safeguard - heavy damp
Extras: Coreli Guardian Patroller/Watchman - damp
Recommended damage dealing: Kinetic, Thermal
Recommended ships; Drake, Huginn, Myrmidon, Shuttle.
Completed with: Huginn DR: Easy (Anathema Matou), Myrmidon (OSGOD), Hurricane, Shuttle.
Video guide: http://youtu.be/imdyCUZoP20
Note: On Warp-in, you will warp straight on top of the warehouse, therefore rats will spawn straight away unless you warp in from say 30k.
First Wave appears when you get the goods from the objective (Warehouse).
First Wave
2x Frigates (Coreli Guardian Patroller/Watchman)1x Destroyer (Corelior Artillery/Infantry) trigger
1x Cruiser (Corelum Guardian Chief Guard/Safeguard)
2x Cruisers (Corelum Chief Infantry)
1x Battlecruiser (Corelatis Platoon Leader)
Second Wave
4x Destroyers (Corelior Sentinel)5x Cruisers (Corelum Chief Infantry/Sentinel)
1x Elite Cruiser (Amore Veal)
Blitz
You don't have to destroy any of the ships, so you can just warp in, grab the goods from the warehouse and warp out.Asteroids
Veldspar - 61 asteroids - 2,237,726 units of VeldsparStructures
no lootVideo
The video in the following link shows you where everyone will show up, and their range. This guide also only shows one of many ways to take out the bad guys.http://youtu.be/imdyCUZoP20
CategoryMissions
CategoryLevel3
Not sure if this is a glitch or an amendment to the mission.
Two of the ships used sensor dampening on me.
Easily tanked all of the rats with Myrmidon.
Beware of dampers though they take your targeting down to 7-11km!
- Auto cannons with afterburner for quick dps took 30m (took me 45-60m using artillery on my first try) .
- It took 10m to salvage. Salvage was only 200k. So, no salvaging again for me.
- Bounties where 1.2M.
On 3rd attempt the Bliz on my hurricane took about 30-60 seconds, hehe.
2. Approached to Warehouse - no rats.
3. Took cargo from Warehouse and rats have spawned, then I warp out and could finish the mission.
However I decided to get back and kill the rats.
4. Warped back in at the same distance ~ 35-37 km.
2 Thoraxses and 1-2 frigates have had nasty Sensor Dampening.
~23km from target locking had no problem, but for my Corax would die.
Used "kitting" tactics.
5. Kept rats at distance 45-47km
6. Took down frigates first
One volley for each frigate - overkill, but I didn't want to lost small amount of time I had when I am not Sensor Dampened.
7. Tagged Dampening Thoraxes and waited their "mistakes", when both are not Dampening.
It took a while..., and I am not sure if word "mistake" could be applicable for AI at all, but they did "mistakes" lol :D
8. 2 voleys max between Dampening.
9. Since no more Sensor Dampening I had no problem whatsoever.
It was too long for Corax but it wasn't borring ;)