Cleansing Fire, Level 5
Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gate
Web/Scramble: Stasis Towers, All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs
Damage dealt: EM 70% / Therm 30% (because of missile batteries)
Recommended damage dealing: EM/Therm (Therm for missile batteries)
Recommended ships: Completed in (1) Maelstrom w/ Passive Tank
Completed in (1) Ishtar w/ Passive Tank and T2 Sentry Drones.
Direct warp into Deadspace. No gate.Warp-In
Ships and towers between 30-60km away. All ships aggro at warp-in.2 x Amarr Stasis Towers, when shot Triggers 1
3 x Cruisers (Divine Imperial Champion/Justicar/Ambrose*) orbits of 7-32k, *NOS
2 x Battlecruiser (Imperial Templar Champion/Justicar) orbits at 10-22k
1 x Battleship (Imperial Templar Martyr) orbits at 49k, Triggers 2,3,4
3 minute delayed spawn
2 x Amarr Energy Neutralizer Sentry IIIs- Spawn 1
If either Stasis Tower is shot, there spawnsAround the Stasis Towers:
5 x Amarr Heavy Missile BatteriesAround the Cathedral:
8 x Amarr Heavy Missile Batteries8 x Amarr Cruise Missile Batteries Trigger
Cathedral Spawns
Shooting the Cathedral will spawn
1 x Battleship (Amarr Navy Apocalypse) orbits at 4km, Web/Scramble
Mission Complete when the Amarr Cathedral is destroyed (objective)
- Cathedral Cruise Missile Batteries
Some Cathedral cruise missile batteries will spawn (approximately):1st Battery Destroyed - 2 x Frigates (Divine Imperial Sixtus/Paladin/Valok) Web/Scramble
5th Battery Shot - 2 x Frigates (Divine Imperial Imran/Napat) Web/Scramble
1 x Cruiser (Divine Imperial Ambrose)
7th Battery Shot - 2 x Frigates (Divine Imperial Imran/Sixtus/Amarr Navy Gamma I Support Frigate) Web/ScrambleOptional Spawns
- Spawn 2
When the original Martyr Battleship is reduced to 70% Shields there spawns 60km above the Cathedral4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
- Spawn 3
When the original Martyr Battleship is reduced to 90% Armor there spawns 60km below the Cathedral4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II
- Spawn 4
Destroying the original Martyr Battleship spawns3 x Battleships (Imperial Templar Martyr) orbits at 49km
- Spawn 5
After a certain period of time there spawns3 x Battleships (Imperial Templar Martyr) orbits at 49km
- Spawn 6
Upon shooting the right Energy Neutralizer Sentry III there spawns3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
3 x Cruisers (Divine Imperial Ambrose*/Basil*/Justicar) orbits of 7-32km, *NOS
2 x Battleships (Divine Imperial Martyr) orbits at 49km
- Spawn 7
Upon shooting the left Energy Neutralizer Sentry III there spawns2 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
3 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
2 x Battleships (Imperial Templar Martyr/Torah) orbits at 44-49km
Tips
Use a Passive Tank or plan a capacitor that receives an additional 80 units/secondBlitz
Destroy Amarr Cathedral and warp outCategoryMissions
CategoryLevel5
1 - warp in : 407 dps
2 - cathedral shot : 83 dps
3 - cathedral cruise batt down : 182 dps
4 - spawn 1 (stasis tower shot) : 527 dps
5 - spawn 2 (1stmartyr 70% shield) : 140 dps
6 - spawn 3 (1stmartyr 90% armor) : 140 dps
7 - spawn 4 (1stmartyr down) : 441 dps
8 - spawn 5 (auto 3min) : 441 dps
9 - spawn 6 (right neutra tower shot) : 475 dps
10 - spawn 7 (left neutra tower shot) : 581 dps
Total DPS is : 3417
(EM 63% / Therm 33% / Kinetic 4%)
1 - warp in : 407 dps
5 - spawn 2 (1stmartyr 70% shield) : 140 dps
6 - spawn 3 (1stmartyr 90% armor) : 140 dps
7 - spawn 4 (1stmartyr down) : 441 dps
2 - cathedral shot : 83 dps
72k rp, 8M ISK agent reward, only 600k bounties from towers, did not take the time to loot wrecks...
Additionally, killing catherdal did not spawn the BS.
Best weapon to use is explosive (therm for batteries).
This is still an easy mission to blitz though. I did it in a passive Tengu with a Basilisk in about 8 mintues :)