Closing the Gate, Level 1
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace (mwd does not work) with gates
Damage dealt: Kinetic / Thermal
Recommended damage dealing: Thermal
Recommended ships: Best frigate class
Objective: Destroy the mysterious jump gate
Pocket 1
Direct warp in on this pocket. No aggro.
1x Frigate (Coreli Scout) 15km
Pocket 2
Aggro on warp in.
1x Frigate (Coreli Agent) 20km
1x Frigate (Coreli Scout) 30km
Pocket 3
Aggro on warp in.
Smuggler Stargate in this pocket.
Group
1x Serpentis Sentry Gun 25km
2x Frigate (Coreli Initiate) 20-25km (Trigger)
Spawn 1
1x Destroyer (Corelior Soldier)
Spawn 2
When the Stargate hits armor this spawn appears:
3x Frigates (Coreli Initiates)
2x Frigates (Coreli Scout)
Asteroids
None.CategoryMissions
CategoryLevel1
* Gates don't appear locked but I stayed and cleared each area before proceeding through.
* Ammo used - light missiles: Bloodclaw and Flameburst, Bloodclaw (KIN) did more damage but not by much. Also used Hobgoblin I drones (5).
Pocket 2 - 1 x Coreli Spy and 1 x Coreli Scout
Pocket 3 - 1 x Coreli Scout and 1 x Coreli Initiate
Spawn Destroyer 1 x Corelior Trooper after I killed the first group
Sentry gun showed up when i went back to salvage :)