Crystal Dreams Shattered, Level 3
Faction: Amarr & Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin
Recommended damage dealing: Kin
Recommended ships: Drake
Difficulty: Easy
Hint: Speed tank possible, take out the webbing frig first.
Pocket 1 (no aggro)
All groups aggro on proximity, but independently. Gate is locked.
Group 1 (36-38km)
3x Cruisers (Mercenary Commander)Group 2 (40-43km)
3x Cruisers (Mercenary Corporal)Pocket 2 (aggro on warp in)
Group 1 (36-38km)
1x Battlecruiser (Imperial Avenger)Group 2 (20km, appears when you shoot Group 1)
1x Frigate (Mercenary Wingman)Group 3 (34km, appears when you shoot Group 1)
6x Frigates (Mercenary Elite, Mercenary Fighter, Mercenary Wingman)1x Cruiser (Mercenary Corporal)
Group 4 (trigger: none appears after a short time)
1x Battleship (Mercenary Overlord)Group 5 (trigger unknown when last of group 2 is killed)
1x Battleship (Mercenary Overlord)Group 6 (trigger when Terrorist killed)
2x Cruisers (Mercenary Lieutenant) or 3x Mercenary EliteStanding loss:
2.4% with the Amarr EmpireBlitz:
Not possible, must kill all shipsCategoryMissions
CategoryLevel3
This acceleration gate is not configured to handle your Dominix.
It handles:
* Assault Ship
* Battlecruiser
* Combat Recon Ship
* Command Ship
* Covert Ops
* Cruiser
* Destroyer
* Electronic Attack Ship
* Exhumer
* Force Recon Ship
* Frigate
* Heavy Assault Ship
* Heavy Interdictor
* Industrial
* Interceptor
* Interdictor
* Logistics
* Mining Barge
* Rookie ship
* Shuttle
* Stealth Bomber
* Transport Ship
* Strategic Cruiser
after I killed Imperial Avenger first, group 4 spawn.
Used rail 150mmii (spike loaded) AB, DCU II, ENAMII, SAR II 2xrecharger II. Kin resist on shield 87; armor 93; therm 65/80% resis.
Simply warped in and started orbiting cruisers at 40km with AB and let hobs/guns do the work. Chewed everything very fast. The only problem was webbed once and had to turn on repper then until the hobs finished him off. Otherwise a very easy quick mission.