A Dirty Job, Level 5
Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:57 UTC
Sat, 14 Jul 2012 06:57 UTC
Part 5 of 5
(Part 4 covered here: Informed Attack)Faction: Multiple – Minmatar, Mercenaries
Mission type: Encounter
Space type: Deadspace - No Gate
Web/Scramble: none
Extras: NOS
Damage dealt: Therm 40%, Expl: 25%, Kin: 23%, EM 12%
Recommended damage dealing: Ex/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
Direct Warp into Deadspace
Warp-In
Ship at 20km. No aggro until first shot.1 x Carrier (Republic Harkal) NOS
Carrier Spawns
Shooting the Carrier will spawn
5 x Fighters (Republic Fighter) orbits at 3km
Each original Fighter will replace itself 8 more times if destroyed
40 x more Fighters (Republic Fighter)
40 x more Fighters (Republic Fighter)
At 90% Armor there spawns:
3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals2 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4kmAt 50% Armor there spawns:
4 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals3 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4kmAt 10% Armor there spawns:
3 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 3 more
3 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 2 Corporals2 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4kmAt 90% Structure there spawns:
1 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more
4 x Frigates (Mercenary Elite Fighter)
7 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 5 Corporals5 x Cruisers (Mercenary Corporal)
1 x Battleship (Mercenary Overlord) orbits at 4kmAt 50% Structure there spawns:
2 x Frigates (Mercenary Elite Fighter) orbits at 8km, Triggers 4 more
4 x Frigates (Mercenary Elite Fighter)
3 x Cruisers (Mercenary Commander) orbits at 15-17km, Triggers 3 Corporals3 x Cruisers (Mercenary Corporal)
3 x Battleship (Mercenary Overlord) orbits at 4kmTips
- Use a Passive Tank, get the Carrier’s NOS on your drones, or plan a capacitor that receives and extra 40 units/s
- Maximum damage dealing of Fighters plus a Mercenary Spawn is 1341 hp/s (Therm 40%, Expl: 25%, Kin: 23%, EM 12%)
- Mission is flagged complete when the Carrier is destroyed
CategoryMissions
CategoryLevel5