Intercept The Saboteurs, Level 2


Last edited by SinSmith
Thu, 03 Apr 2014 00:31 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Extras: Some EWAR
Web/scramble: Divine Imperial frigates.
Recommended damage dealing: EM/Thermal
Recommended ships: Rupture, Thorax, Vexor
Completed in: battlecruiser.
Video: Hawk

Pocket 1


You arrive at what would normally be just an acceleration gate into a mission, this time guarded by three Amarr frigates in close proximity to the gate.

Pocket 2


The Bestowers (Amarr Industrial ships) in this room all drop Vitoc, a drug you can sell to Sisters of EVE at their stations. The last one you pop drops the mission item in a cargo container separate from the wreck.

Group 1 (25km)


Aggroes on warp in.

3x frigate (Imperial Matendi)
2x frigate (Imperial Paladin)
2x frigate (Imperial Forian)
1x frigate (Imperial Felix)

Total: 8 frigates.

Group 2 (100km)


3x frigate (Imperial Matendi)
2x frigate (Imperial Paladin)
2x frigate (Imperial Forian)
1x frigate (Imperial Felix)
1x interceptor (Divine Imperial Nabih), may web/scramble
2x industrial (Amarr Slave Transport Ship)

Total: 8 frigates, 1 interceptor and 2 industrials.

Group 3 (120km)


4x frigate (Imperial Paladin)
2x frigate (Imperial Felix)
1x frigate (Imperial Caius)
1x interceptor (Divine Imperial Nabih), may web/scramble
2x industrial (Amarr Slave Transport Ship)

Total: 7 frigates, 1 interceptor and 2 industrials.


Theres no blitz. It drops from the last ship killed.

CategoryMissions
CategoryLevel2
Comments [Hide comments/form]
You can ignore the first pocket of frigates if you wish, the 2nd and 3rd are the only ones that need to be killed to mark the mission as completed.
-- RemusKurgan (2009-04-16 23:12:10)
Can be done in a BC (did it in a Harbi)
-- IrishDog (2009-05-27 23:07:28)
Divine Imperial Nabih repairs armor.
They make much damage on shield if you let them closer than 10 km.
Did this mission with a Rupture cruiser with no problems.
Amarr Navy insignias drop from all combat ships.
-- Everen1 (2009-09-05 08:56:27)
My Amarr standing decreased from -0.84 to -1.2...
I have diplomacy 2 so my effective standing is now -2.17
-- SisterSteal (2010-10-28 02:50:28)
Completed in a Thrasher with a low skill character (less than 500k sp). Had to warp out twice, but definitely doable as long as you take out the interceptors first in their respective groups.
-- VoltainMurdin (2012-06-02 22:10:52)
Amarr standings hits: 0.006%, Combat - Ship Kill; 2.4%, Combat - Ship Kill;
-- RedAxe (2012-07-21 20:08:25)
done in a punisher on a char with about 150k SP, with a few warpouts.
-- IshYousey (2012-07-30 12:08:10)
Amarr Standings Hits :

Combat - Ship Kill : -2.4%
Combat - Ship Kill : -2.4$
-- SylvaniumOrlenard (2012-08-05 11:19:45)
at gate on warp in
3x imperial navy midshipman II
pocket 1
as stated groups aggro separately...but I think one of my drones proximity aggroed group 3 just as i was finishing up group 2
10x Imperial Navy Midshipman Insignia I
11x Imperial Navy Midshipman Insignia II
2x Imperial Navy Sergeant Insignia I
2x Imperial Navy Sergeant Insignia II
no asteroids to mine
no structures
looks like i only got 1 standing hit... -2.4 -combat ship kill
-- CinTek (2015-02-01 21:58:01)
R and L Electronics has a G800SA
YAESU G800SA, G-800SA , MED-HVY DUTY 20SQ FT
RandL has link to Manufacturer info on the G800SA here.
R&L has a link to the Eham review on the G800SA here.
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