Massive Attack, Level 4
Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace with Gates (MWD works as of March 6, 2010)
Damage dealt: EM (56%) / Therm (44%)
Web/scramble: Elite Frigates
Extras: Tracking Disruptor (Centum Execrator/Slaughterer, Centii Savage, Centii Slavehunter)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ship classes: T2/T3 Cruiser, Battlecruiser; Battleship if you have low skills & can't use T2
Video: Nightmare, Machariel
Note: The majority hostile ships are frigate/destroyer/cruiser class with only a handful of battlecruisers and only two battleships.
NPCs will aggro drones.
The warp gate into the pocket is guarded by a small group of ships. They will aggro immediately after you have warped in.
Warp Gate Guards:
5x Frigates (Centii Butcher/Manslayer)3x Destroyers (Centior Abomination/Monster)
Pocket 1
Group 2 has a proximity aggro of 25km.
Deploying drones to attack Group 1 will aggro Group 2.
Group 1: Acceleration Gate (45km)
3x Frigates (Centii Butcher)2x Destroyers (Centior Abomination/Monster)
3x Battlecruisers (Centatis Daemon/Wraith/Devil/Specter)
Group 2: Control Tower (40-45km)
3x Frigates (Centii Slavehunter/Savage) Tracking Disruptor1x Elite Frigate (Centii Loyal Servant) Web/Scramble
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Execrator/Slaughterer) Tracking Disruptor
Note : No loot from structures
Group 1 does not always aggro. If it doesn't, engaging group 1 will aggro group 2, but group 2 can be safely engaged without aggroing group 1.
Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
3x Centii Butcher | 11,000m | 440m/s | 250 | 300 | 9 | 39 | 29 | 19 | 9 | 39 | 29 | 19 | 8 | - | - | 6 |
4x Centior Abomination | 16,000m | 400m/s | 250 | 300 | 10 | 40 | 30 | 20 | 10 | 40 | 30 | 20 | 11 | - | - | 11 |
3x Centatis Daemon | 9,500m | 320m/s | 1200 | 1800 | 30 | 60 | 50 | 40 | 30 | 60 | 50 | 40 | 36 | - | - | 23 |
3x Centii Slavehunter | 9,500m | 440m/s | 150 | 225 | 5 | 35 | 25 | 15 | 5 | 35 | 25 | 15 | 3 | - | - | 3 |
1x Centii Loyal Servant | 3,625m | 720m/s | 200 | 450 | 19 | 55 | 44 | 32 | 19 | 55 | 44 | 32 | 8 | - | - | 8 |
2x Centum Execrator | 19,000m | 360m/s | 1100 | 1500 | 25 | 55 | 45 | 35 | 25 | 55 | 45 | 35 | 16 | - | - | 13 |
16 total ships | Averages/Totals: | 8,200 | 11,625 | 22.7 | 52.8 | 42.8 | 32.7 | 23.1 | 53.4 | 43.3 | 33.3 | 222 | - | - | 172 |
Pocket 2
Auto aggro from Group 1 at warp-in.
Deploying drones to attack Group 1 will aggro the entire pocket.
(Deploying drones did NOT aggro the pocket when I did this mission 12th May 2012)
Group 1 (auto aggro): Acceleration Gate (25-50km)
5x Frigates (Centii Manslayer/Butcher)3x Elite Frigates (Centii Loyal Servant/Minion) Web/Scramble
3x Cruisers (Centum Execrator/Slaughterer) Tracking Disruptor
Group 2: Asteroid Station (85-95km)
4x Destroyers (Centior Horror/Monster)1x Battlecruiser (Centatis Daemon/Devil)
1x Battleship (Centus Overlord/Dark Lord)
Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
5x Centii Manslayer | 5,500m | 440m/s | 225 | 250 | 8 | 38 | 28 | 18 | 8 | 38 | 28 | 18 | 8 | - | - | 5 |
3x Centii Loyal Servant | 3,625m | 720m/s | 200 | 450 | 19 | 55 | 44 | 32 | 19 | 55 | 44 | 32 | 8 | - | - | 8 |
3x Centum Execrator | 19,000m | 360m/s | 1100 | 1500 | 25 | 55 | 45 | 35 | 25 | 55 | 45 | 35 | 16 | - | - | 13 |
4x Centior Horror | 16,000m | 400m/s | 250 | 300 | 10 | 40 | 30 | 20 | 10 | 40 | 30 | 20 | 15 | - | - | 12 |
1x Centatis Daemon | 9,500m | 320m/s | 1200 | 1800 | 30 | 60 | 50 | 40 | 30 | 60 | 50 | 40 | 36 | - | - | 23 |
1x Centus Overlord | 44,000m | 280m/s | 4250 | 6750 | 46 | 76 | 66 | 56 | 46 | 76 | 66 | 56 | 57 | - | - | 57 |
17 total ships | Averages/Totals: | 11,475 | 16,850 | 30 | 60.3 | 50.3 | 40.2 | 31.1 | 61.6 | 51.5 | 41.4 | 260 | - | - | 214 |
Pocket 3
Auto aggro from Group 1. Group 3 will aggro after several seconds.
Group 2 (located in the middle) remains neutral.
Any drones attacking Group 3 will be targeted and attacked by Group 2.
Group 1 (Auto-aggro): Ripped Superstructure (22-30km)
3x Frigates (Centii Slavehunter/Savage) Tracking Disruptor1x Elite Frigates (Centii Loyal Scavanger/Ravener) Web/Scramble
2x Destroyers (Centior Abomination/Monster)
2x Cruiser (Centum Execrator/Slaughterer) Tracking Disruptor
Group 2: (98-100km)
2x Frigates (Centii Manslayer/Butcher)2x Elite Frigates (Centii Loyal Scavanger/Ravener) Web/Scramble
1x Destroyers (Centior Horror/Monster)
1x Cruiser (Centum Fiend/Hellhound)
2x Battlecruisers (Centatis Daemon)
Group 3 (Auto-aggro): Asteroid Station (94-100km)
3x Frigates (Centii Manslayer/Butcher)2x Elite Frigate (Centii Loyal Servant/Minion) Web/Scramble
4x Destroyers (Centior Horror/Monster)
1x Battlecruiser (Centatis Devil)
1x Battleship (Centus Overlord/Beast Lord)
Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
3x Centii Slavehunter | 9,500m | 440m/s | 150 | 225 | 5 | 35 | 25 | 15 | 5 | 35 | 25 | 15 | 3 | - | - | 3 |
3x Centii Loyal Scavanger | 4,375m | 720m/s | 300 | 800 | 19 | 55 | 44 | 32 | 19 | 55 | 44 | 32 | 11 | - | - | 6 |
2x Centior Abomination | 16,000m | 400m/s | 250 | 300 | 10 | 40 | 30 | 20 | 10 | 40 | 30 | 20 | 11 | - | - | 11 |
2x Centum Execrator | 19,000m | 360m/s | 1100 | 1500 | 25 | 55 | 45 | 35 | 25 | 55 | 45 | 35 | 16 | - | - | 13 |
5x Centii Manslayer | 5,500m | 440m/s | 225 | 250 | 8 | 38 | 28 | 18 | 8 | 38 | 28 | 18 | 8 | - | - | 5 |
5x Centior Horror | 16,000m | 400m/s | 250 | 300 | 10 | 40 | 30 | 20 | 10 | 40 | 30 | 20 | 15 | - | - | 12 |
1x Centum Fiend | 9,500m | 360m/s | 1200 | 1800 | 28 | 58 | 48 | 38 | 28 | 58 | 48 | 38 | 26 | - | - | 16 |
2x Centatis Daemon | 9,500m | 320m/s | 1200 | 1800 | 30 | 60 | 50 | 40 | 30 | 60 | 50 | 40 | 36 | - | - | 23 |
2x Centii Loyal Servant | 3,625m | 720m/s | 200 | 450 | 19 | 55 | 44 | 32 | 19 | 55 | 44 | 32 | 8 | - | - | 8 |
1x Centatis Devil | 22,000m | 320m/s | 1200 | 1800 | 30 | 60 | 50 | 40 | 30 | 60 | 50 | 40 | 27 | - | - | 27 |
1x Centus Overlord | 44,000m | 280m/s | 4250 | 6750 | 46 | 76 | 66 | 56 | 46 | 76 | 66 | 56 | 57 | - | - | 57 |
27 total ships | Averages/Totals: | 15,875 | 24,275 | 28.1 | 58.6 | 48.5 | 38.3 | 28.6 | 59.4 | 49.3 | 39 | 406 | - | - | 320 |
Tip
- Mission is flagged completed after you have eliminated all ships from Group 3.
Blitz
- All warp gates are locked. Eliminate all groups from pocket 1 & 2.
- Eliminate all ships from Group 3 in pocket 3. Warp out.
Mining
- Pocket 2 has 11 Plagioclase roids = 169844 Units
8 Pyroxeres roids = 40149 Units
21 Veldspar roids = 791038 Units
- Pocket 3 has 35 Veldspar roids = 1468414 Units but they are far away
Bounty
3,988,693.00 ISKLoot
1,768,000,00 ISK (02.12.2015)Salvage
4,150,000,00 ISK (02.12.2015)CategoryMissions
CategoryLevel4
Keep it as simple as possible, only the most necessary info should be added.
Also, I don't consider Warp-In as a Pocket, Pocket is after a gate imo, but people might have slight different opinions on this.
And warp-in is not a deadspace pocket.
+1 @MariaEpiconthe. It's more accurate with "warp-in / Pocket 1 / etc". A pocket is between two gates.
This mission is very easy to do , even an harbinger with beams and t2 tank can to it.
Knowing the DPS of different groups beforehand lets you know if you would need that extra hardener or repper/booster. (Or if you should attempt the mission at all solo)
Going through the NPC ships database data to come up with an estimate is probably the best option, but that's a tedious job and not all data are up to date. It will also be a pain in the ass to update as CCP changes things. So back to the point, keep it simple and keep it consistent. The mission article will usually state if the DPS is heavier than normal and sometimes gives you a warning. This, imo is more than enough for you to pay attention to your tank.
Rejoice ! For the days of slowly moving over 45+ kms to the next warp gate are over !
And regarding the DPS discussion in here....
These rats are weak, I never fired my shieldbooster ( in my golem) and I never took more than 10-15% dmg to my shields aggroed all ships in all pockets at same time.
Also warpgates are locked until all ships are destroyed. Atleast between pocket 1-2
any fleet member after the first to warp in who attacks group 1 in pocket 2 will get aggro of group 2. same goes for attacking group 3 in pocket 3 (aggro group 2). just like with the drones
Pyroxeres : 40,189 units
Veldspar : 2,259,452 units
mined in the stage 2 and 3
Damage taken is hilariously low even with bad tank. Get some EM drones and grin as they do all the work for you. Focus your own fire on the rare battleships and those cruisers.
Aggroing 2 groups is no problem at all even with beginner SP. It is however prefarable to have some T2 drones to deal with all those frig-size ships.
While missile boats are pretty much immune to their EWF other weapon system might loose efficiency due to target disruption. Still, very easy mission even so.
I got 16 mio ISK in 3/4 of an hour from this mission (through loot, salvage and bounty), veteran players will finish it much faster... really great ISK/time ratio!
High slots:
7 x XT-9000 Cruise Missile Launchers loaded with Paradise Cruise Missiles
1 x Drone Link Aug
Mids:
2 x Invulnerability Field II
1 x Photon Scattering Field II
1 x Heat Dissipation Field II
1 x Large Shield Booster II
1 x Caldari Navy Shield Boost Amplifier
Lows:
2 x Caldari Navy Ballistic Control System II
3 x Capacitor Flux Coil II
Rigs:
3 x Large Capacitor Control Circuit
Drones:
6 x Hobgoblin II
7 x Hammerhead II
I used EM missiles. Even with Drake's kinetic bonus, thunderbolts were doing about 6x more damage than scourges.
Rewards seemed pretty weak actually. Under 4.5 mil bounty and ~2mil for loot & salvage.
Group 2 in pocket 3 also appears to aggro at about 65 km. Again, the other groups can be engaged without aggroing group 2.
Done in a T2 fit Zealot, MAR, 2 EM, 2 Therm, AB. Only pulsed my repper occasionally when I had whole groups aggroed at BS optimal and no transversal.
Loot: 9.01M
Bounty: 4.45M
LP: 3695 x 1000 = 3.70M
Salvage: 3.49M
Reward: 1.77M
---
Sum (no salvage): 9.92M
Sum (excl. LP): 18.72M
Sum: 22.42M
Mission (undock - reward): 38 min
Salvage (undock - dock): 19.5 min
---
Sum: 57.5 min
Ship: Raven (T2 some faction)
Pilot: 17.35M skill points
ISK/h: 23.39M/h
ISK/h (no salvage): 15.66M/h
ISK/h (blitz): ?
1 x elite frigate
3 x cruiser
group 2:
2 x elite frigate
1 x cruiser
3 x battlecruiser
group 3:
2 x elite frigate
2 x frigate
2 x battlecruiser
1 x battleship
names match
very easy in dominix
fitted a napoc with (all T2):
2 TC, 1 TE, 1 Sensor Booster, and 8 Pulses
Shield (yes shield) never got below 70% and one popped nearly everything.
Omni Tank: 1014 (cap stabble, lazy fittings.)
Cruise Missles: 400ps - 130km range.
Drones: 5*Hobgoblin II - 78Dps
(low damage lazy farm ship, aggro full rooms.)
Salvage Ship: Noctis
High slots: 4*Small Tractor Beam I
High slots: 4*Salvager I
Mid slots: Experimental 10MN Afterburner I
Mid slots: Experimental 10MN Microwarpdrive I
Low Slots: 3* Expanded Cargohold II
Rigs: 3* Medium Salvage Tackle I
Cargohold: 3.000m3 +-
Tractor Beam Range: 80km
-----------------------------------
Mission: Massive Attack (Sansha's Nation)
Mission Time: 28 Minits
Mission LP/Bounty/Reward: 2057LP - 5.9M
Salvage Time: 11 Minits
Salvage Value: 3.5M
~10 minutes