Persistent Enemy, Level 4 Caldari State Storyline Mission
Last edited by DesmontMcCallock
Sun, 29 Jul 2012 17:13 UTC
Sun, 29 Jul 2012 17:13 UTC
Faction: Gallente Navy
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm/Kin
Web/scramble: Scram (Elite Federation Lochos)
Recommended damage dealing: kin/therm
Recommended ship classes: Tengu, Battleship
Recommended generic setup: Speed tank to avoid blaster fire or a heavy tanked battleship
Extras: You must fly 60km so have an afterburner or mwd
Single Pocket
Upon Warp in...
Group 1 20km (instant agro)
3x Battleships (Federation Praktor Phanix/Hyperion)
4x Elite Frigates (Elite Federation Lixia/Manica/Libertus/Lochos(scrams))
Group 2 80km (Agression when approaching to about 50-60 km)
5x Battleships (Federation Praktor Phanix(Spawn 1)/Hyperion/Admiral(Spawn 2))
3x Elite Frigates (Elite Federation Manica)
Spawn 1 90km
3x Battleships (Federation Praktor Hyperion)
6x Cruiser (Federation Ouragos/Legionarius/Centurion)
Spawn 2 90km
3x Battleships (Federation Praktor Phanix/Hyperion)
4x Cruisers (Federation Nauclarius/Elite Federation Quadrieris/Mentes)
Upon killing the Admiral her corpse is ejected in a cargo container and you must place the corpse within the Communications Array.
No blitz (missions is not flagged complete by placing the corpse in the Array)
Tags to be looted:
Federation Navy Command Sergeant Major I x 2
Federation Navy Fleet Colonel I x 6
Federation Navy Fleet Colonel II x 22
Federation Navy Fleet Major x 6
Federation Navy Fleet Sergeant II x 7
Standing loss:
0.02% with the Gallente Federation per standing tick
CategoryMissions
CategoryLevel4
A very Easy Mission, by shields never went down below 98%.
+ 8.4% Caldari State Increase
+ 24% Caldari Navy Increase
- 2.2024 Gallente Federation Decrease
- 0.02 Combat Ship Kill Decrease
- 0.02 Combat Ship Kill Decrease
No Federation Navy Colonel I dropped for me
Federation Navy Command Sergeant Major I x 2
Federation Navy Fleet Captain I x 6
Federation Navy Fleet Colonel II x 23
Federation Navy Fleet Major x 6
Federation Navy Fleet Sergeant II x 7
45% gain to corp 9% to faction for me :)
It was useful to have a 2nd account - I used it to loot the body and take it to the communications tower as my main is a big slow marauder and it would have taken a long time in a slow ship.
Standings impact from blitzing (with Social 4):
+ 9.0% Caldari State
+ 25.71% Caldari Navy
- 5.05% Gallente Federation - Derived Modification
- 0.02% Gallente Federation - Combat - Ship kill
Limited Armor EM Hardener I 1
200mm Rolled Tungsten Compact Plates 1
400mm Crystalline Carbonide Restrained Plates 1
Metal Scraps 14
Federation Navy Command Sergeant Major Insignia I 1
Federation Navy Fleet Captain Insignia I 6
Federation Navy Fleet Colonel Insignia II 21
Federation Navy Fleet Major Insignia I 8
Federation Navy Sergeant Insignia II 7
Small Knave Scoped Energy Nosferatu 1
Large 'Hope' Hull Reconstructor I 1
Iridium Charge L 100
Iron Charge L 100
Plutonium Charge L 200
Thorium Charge L 100
Uranium Charge S 100
200mm Compressed Coil Gun I 1
Anode Mega Neutron Particle Cannon I 2
Limited Electron Blaster Cannon I 1
Regulated Neutron Phase Cannon I 1
Linear Flux Stabilizer I 1
100MN Monopropellant Enduring Afterburner 1
50MN Y-T8 Compact Microwarpdrive 2
5MN Cold-Gas Enduring Microwarpdrive 1
Linked Remote Sensor Booster 1
'Prayer' Remote Tracking Computer 1
Armor Plates 11
Broken Drone Transceiver 11
Burned Logic Circuit 12
Charred Micro Circuit 45
Conductive Polymer 9
Contaminated Lorentz Fluid 33
Contaminated Nanite Compound 1
Damaged Artificial Neural Network 10
Fried Interface Circuit 37
Tripped Power Circuit 2
'Langour' Drive Disruptor I 1
Monopulse Tracking Mechanism I 1
Pitfall Compact Warp Disruption Field Generator 1