Recon, Level 2
Part 1 of 3
Last edited by Ltdrone1
Sat, 20 Jul 2013 00:19 UTC
Sat, 20 Jul 2013 00:19 UTC
Faction: Sansha's Nation
Mission Type: Encounter
Space type: Deadspace 2e pocket warpdisrupting cloud (dont use slow ships with turrets!!)
Incoming Damage: 60% EM / 40% TH
10+ tracking disruptors in 2e pocket
Recommended Damage Output: EM/TH
Recommended ships :Hurricane, command ship, Drake
Pocket 1
- Four groups of three ships which spawn at short intervals (~20 seconds)
- Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
- each spawn = one Destroyer and two Cruiser size ships
- Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
- expect approx. 450dps from full-aggro in both pockets
- new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
- The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
examples of possible spawns
1x Centior Abomination, Devourer [Destroyer]1x Centior Horror, Hellhound [T1 Cruiser]
1x Centatis Behemoth or Daemon [BC]
1x or 2x Centum Loyal Execrator, Hellhound, Slaughterer
Pocket 2
+- 20 shipsFull-aggro List
3x Centii Loyal Savage3x Centii Loyal Slavehunter
8x Centum Loyal Fiend/Hellhound
10+ will perma tracking distrupt you
incomplete ship list
Blitz:
Use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
Part 2 and 3
This part is common for all races: Link
CategoryMissions
CategoryLevel2
Blitz:
Use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.This part is common for all races: Link
CategoryMissions
CategoryLevel2
However, Pocket 2 was different. Also mission completes just after you warp in and there were a LOT of Veldspar asteroids. Here are the spawns I got for second pocket, Damage was more than the first.
First wave:
3x Centii Loyal Savage (frigs)
4x Centum Loyal Hell hound (cruisers?) 281,250 isk bounty.
Second Wave:
3x Centii Loyal Slavehunter (frigs)
4x Centum Loyal Fiend (cruisers?) 270,000 isk bounty.
The roids vary from 5k to 80k of size.
Nice profit for miners.
Also the number of Loyal cruisers (or BC's... whatever they are) in the first pocket is always the same, ie. 4.
Thus a heavy tank Maller, Moa, Thorax, or Rupture fitted with light weapons (to kill the faster destroyers as they close on you) is enough ship for this. AB not required.