The Score, Level 3 (Angel Cartel)


Last edited by MrOden:
update bounty
Sat, 29 Mar 2014 06:47 UTC

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Retribution, Drake, Hurricane
Video guide: http://youtu.be/vigv6oDUwqE

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate.


Pocket 1

Ships spawn in small groups a few seconds apart, no initial aggro
They all aggro when you shoot at any one.
Acceleration gate at 40km.

The Score, pocket 1

Single Group (40-70km)

7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)Target Paint
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)Target Paint

Asteroids
Mining causes a few frigs to spawn during the process, 3 may be the most at one time.

Veldspar - 8 Asteroids - 199,996 units - 19,999.6 m3
Plagioclase - 6 asteroids - 173,925 units - m3
Pyroxeres - 6 asteroids - 191,877 units - 57563.1 m3

Structures
No loot

Angel Bronze Tag from one of the wrecks

Pocket 2

Groups appear a few seconds apart, no initial aggro.

The Score, pocket 2

Group 1 (60-70km) (left)

6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (60-65km) (right)

2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Tip
Group 1 is the objective. Shooting at it causes full pocket aggro.

Bounty
Total bounty 945,753

Video
The video in the following link shows you where everyone will show up, and their range. This guide also only shows one of many ways to take out the bad guys.
http://youtu.be/vigv6oDUwqE


CategoryMissions
CategoryLevel3
Comments [Hide comments/form]
Pocket 1: got web'ed, so don't afk:-)
-- FritsK (2009-09-29 15:32:46)
Had Target Paint EWAR done to me by Frigates, didn't encounter any web/scram. Kept range with Arty 'Cane' so don't know for sure if there is web/scram EWAR done or not.
-- DeMichaelCrimson (2010-03-07 19:08:42)
Finished this mission in 20 minutes in a T1 fitted Hurricane
-- DimoHamaambo (2010-06-18 21:51:28)
I picked up some excellent salvage on this one, around 2.5mil worth.
-- FacCat (2010-07-07 00:42:27)
"(Mining causes a few frigs to spawn during the process, 3 may be the most at one time)"

FYI, when you start mining asteroids in missions, most will act as though they're regular belts, thus spawn standard belt rats. This is particularly useful in 0.0 as you can treat some missions as your own personal asteroid belt once you've completed it, as long as you don't cash the mission in, which you can chain to your heart's delight until downtime!
-- SazukaKirr (2010-09-25 16:16:26)
maybe good pyro/nocxium source for minmatar people, in the 1. room.
no special ship restrictions, so bigger ships can pass the first gate.
but the roids are all about +25km away from warpin in.
-- RaabenFeder (2011-09-23 14:24:52)
Pocket 2 now appears to have three groups. When shooting group 2, part of "group 1" aggroed. I didn't take careful note, but I think it was 3 frigates and 1 cruiser.
-- MaxEnderas (2013-01-02 16:11:49)
I hope my guide helps whomever http://youtu.be/vigv6oDUwqE
-- TechReviewsAndHelp (2013-03-14 19:04:22)
Completed in my Corax. Used "kitting" tactics. Easy...
-- RolSon (2013-08-13 21:51:33)
No structure loot in pocket 2
-- AribethThiesant (2015-01-29 08:12:40)
Salvage and ship loot ~850K ISK, must have been unlucky
-- AribethThiesant (2015-01-29 08:14:44)
R and L Electronics has a UX9100
ICOM UX9100, UX-9100 , 1.2GHz BAND UNIT for IC-9100
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