The Serpent and the Slaves, Level 4
Last edited by DesmontMcCallock
Sun, 29 Jul 2012 17:26 UTC
Sun, 29 Jul 2012 17:26 UTC
Faction: Serpentis, Sansha
Mission type: Encounter
Space type: Deadspace
Damage dealt: TH/KI
Extras: tracking disruption
Web/scramble: None
Recommended damage dealing: kin/therm
Warp-In
Auto-aggro at warp-in.
1x Battlecruiser (Serpentis Lookout)
Single Pocket
Initial Group (Auto-aggro)
Reinforcemement waves are triggered by killing the last ship of the entire group.
Be careful, reinforcemement waves aggro drones.
3x Frigate(Corelli Guard)
2x Battleship (Core Rear Admiral)
2x Elite Cruiser (Centum Loyal Execrator) Tracking Disrupt
3x Frigate (Centii Loyal Savage) Tracking Distrupt
Reinforcement Wave 1
2x Battleship (Core Rear Admiral)
3x Cruiser (Corelum Chief Protector)
Reinforcement Wave 2
3x Battleship (Core Port Admiral)
2x Frigate(Corelii Guard)
Reinforcement Wave 3
2x Battleship (Core Port Admiral)
3x Battlecruiser (Corelatis Squad Leader)
CategoryMissions
CategoryLevel4
the lookout was 24km away on warp-in.
4 frigates, 2 cruisers, and 3 BS were in two formations in the first pocket, but aggro as one group. range was from 40km to 60km. (2 frigates and 3 BS to left, 2 frigates and 2 cruisers to right)
structures are abandoned residential habitation modules, freight pads, and serpentis slave transports.
wave one spawns immediately at 30km. wave 2 follows this pattern, spawning as the last of wave 1 dies. wave 2 was 3 frigates and 2 BS for me.
wave 3 was 3 BS and 2 BC.
drone aggro appeared normal, compared to other current L4 combat missions.
Completed in a T2 Drake w/ active shield hardeners + arbalest launchers.
As typical: orbit Superstructure at desired range, push missile button, push drone button; rinse and repeat.
Wave 2 was 2 frig/2 BS and wave 3 was 2 BS/2 BC for me