Smuggler Interception, Level 1


Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:42 UTC

Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm/EM
Recommended damage dealing: Thermal, EM

Empty gate on warp-in.

Pocket 1

Entire pocket will aggro when engaged. Spawn 1 spawns when attacking Group 2, might spawn otherwise aswell.

Group 1

Distance: 50-60km
2x Blood Raider Personnel Transport
1x Destroyer (Corpior Converter)
4x Frigates
3x Corpii Herald
1x Corpii Upholder

Group 2

Distance: 50-60km
2x Destroyers
1x Corpior Templar
1x Corpior Converter

Spawn 1

4x Frigates
3x Corpii Herald
1x Corpii Upholder

Blitz
Kill only group 1, loot one transport wreck and warp out.


CategoryMissions
CategoryLevel1
Comments [Hide comments/form]
For me, it was
Group 1:
4x Frigates
1x Destroyer
2x Transports

Group 2:
1x Destroyer

Adds:
Up to 4x Frigates spawned in some case.
-- TontoAuri (2008-07-31 16:52:16)
To "Kinda blitz" it, leave 2 destroyers alone.
-- TontoAuri (2008-07-31 16:52:59)
Rrr...
Group 2:
2x Destroyers
-- TontoAuri (2008-07-31 17:07:57)
Warp in:
No aggro from NPC's
2 Groups

(Group 1)
Blood Raider Personnel Transport x2 (Cruiser) (Mission objective)
Corpior Converter x1 (Destroyer)
Corpii Upholder x4 (Frigate)

(Group 2)
Corpior Converter x2 (Destroyer)

I did a close orbit around one of the transports and killed the NPC's as they approached.
-- DeMichaelCrimson (2010-10-14 05:02:25)
R and L Electronics has a IC7410
ICOM IC7410, IC-7410 , HF/50MHz w/32-bit DSP
RandL has link to Manufacturer info on the IC7410 here.
R&L has a link to the Eham review on the IC7410 here.
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