The Spy Stash, level 3
Last edited by Rasael85
Sat, 22 Sep 2012 08:31 UTC
Sat, 22 Sep 2012 08:31 UTC
Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic / Thermal
Recommended damage dealing: Kinetic (Thermal)
Recommended ships: Hurricane, Drake, Raven, Cyclone
Objective
Take the reports from the Guristas Officer's quarters and return them to your agent. The acceleration gates in this complex are not locked, and therefore do not require you to eliminate the guards to get through.5 Classified Report - Station Defenses (0.5 m3) @ Guristas Officer's Quaters (Pocket 2)
Pocket 1 (Old Inactive Stargate):
All aggro upon warp-in, some with delay. Ranges vary from 10 to 60km. Missile batteries at 30-40km range.2x Battlecruisers (Pithatis Assassin/Death Dealer)
2x Cruisers (Pithum Inferno/Mortifier)
4x Elite Frigates (Dire Pithi Wrecker/Plunderer)
3x Destroyers (Pithior Terrorist/Guerilla)
3x Guristas Light Missile Battery
Acceleration Gate to next pocket is 40km away.
No loot from structures.
Blitz
You don't have to kill anything to get through the 1st room.Pocket 2 (Storage Facility):
Warning: There have been sightings of a random Pith Eradicator/Obliterator (BS) spawn in this stage. (Confirmed by Adria Eqviis and Ganoes Paran)All aggro upon warp-in, again some with delay. Missile Batteries 30-40km away. Sentry Guns and ships 60-70km away guarding the Officer's Quarters.
2x Battlecruisers (Pithatis Assassin)
1x Cruiser (Pithum Murderer)
2x Guristas Heavy Missile Battery
2x Destroyers (Pithior Terrorist/Guerilla)
2x Tower Sentry Guristas II
Random spawn of Pith Obliterator after clearing pocket 2. Does not happen all the time.
Loot
Officer's Quarters contained the mission objective loot and 10x (drug).Standing
Killing one of the towers incurs a -3.0% standing hit with The Guristas CorporationCategoryMissions
CategoryLevel3
done in assault frig!
shields never went below 75%, and only until i got some distance. full clear, towers and batteries first then closest ship. BS spawned after last ship died. approx 1m bounty pocket 2 (with BS) and 600k pocket 1.
no enemies at initial gate.