Vengeance, Level 4
Last edited by OdotakMotsu
Thu, 12 May 2016 23:53 UTC
Thu, 12 May 2016 23:53 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace with three rooms.
Damage dealt: Explosive/Kinetic, main boss (Hoborak Moon) spews EM torpedoes, 1147.5 base damage each
Extras: Drone aggro.
Web/scramble: Some elite frigates may web or scramble.
Recommended damage dealing: Explosive, Kinetic
Recommended ships: Machariel, Vargur, Tengu, Sleipnir, Raven, Maelstrom, Tempest, Drake (except for officer)
Video: http://youtu.be/euAaxv68dcU , Golem , Maelstrom
Pocket 1
You land right next to pretty much all the rats. The furthest ones are about 50km away while the closest ones as close as 15km. The rats are in four groups, of which the closest sometimes aggros, but sometimes you land far enough that you can aggro one at a time. Watch your drone hitpoints, they might gain aggro from nearby rats as they have to work in close proximity. The furthest group is the hardest to tank both in this room and the whole mission.Group 1: (10-25km) (Auto-Aggro)
3x Battlecruisers (Gistatis Primus/Tribuni)2x Battleships (Gist General)
Group 2: (10km)
3x Battleships (Gist War General)Group 3: (20km)
7x Cruisers (Gistum Marauder/Liquidator)Group 4: (20-30km)
2x Elite Frigates (Angel Webifier/Viper) (Web/Scramble)2x Destroyers (Gistior Haunter)
9x Cruisers (Gistum Centurion/Phalanx)
2x Battleships (Gist War General/Nephilin)
Pocket 2
Aggro from five battlecruisers at warp in. There are four groups total and each aggro seperately. Easy stage.Group 1: (5km) (Auto-Aggro)
5x Battlecruisers (Gistatis Legionnaire/Primus)Group 2: (25km)
3x Cruisers (Gistum Marauder/Liquidator)3x Battleships (Gist Saint/Warlord)
Group 3: (30km)
6x Cruisers (Gistum Centurion/Phalanx)1x Battleship (Gist Throne)
Group 4: (35km)
3x Destroyers (Gistior Defacer)6x Cruisers (Gistum Centurion/Phalanx)
1x Battleship (Gist Nephilin)
Pocket 3
Aggro from one battleship, two battlecruisers and one destroyer at warp in. Firing on any of the rest aggros all.Group 1: (2km) (Auto-Aggro)
1x Destroyer (Gistior Seizer)2x Cruiser (Gistum Marauder)
1x Battleship (Gist Commander)
Group 2: (50km)
5x Elite Frigates (Angel Webifier/Viper) (Web/Scramble)4x Battlecruisers (Gistatis Praefectus/Tribunus)
2x Battleships (Gist Warlord/Hoborak Moon)
Group 3: (60km)
2x Tower Sentry Angel III2x Angel Heavy Missile Battery
Kill Hoborak Moon and the mission is complete. Battlestation in the final room drops worthless loot, mostly ammo.
Note
Moon may drop stuff of the value of 2mil isk.The BS/C are tanked well, and moon is the hardest to take down.
This mission is somewhat easy, but it may take 30 minutes for the perfect ship. But consider it an hour and half to 2 hours.
This is a perfect mission to farm
You may get 20mil in bounties
Blitz No real blitz must clear first 2 pockets to proceed into 3rd room
Video
http://youtu.be/euAaxv68dcUCategoryMissions
CategoryLevel4
I filled out the rat list properly as well.
I flew this one and ofc has to completely change fittings at the end on hoborack.
I fly a tanked domi and fit 5 dual250mm meta 4 railguns with web and used berzerker 1s to finish out the dmg. It took forever and i had to change his direction by flying around him so he didnt get to edge of mission and fly back to start position. Once i did that i webbed him and beat on his shields at about 7500m till he was gone.
Aggregate Bounties: 12.250 mill ISK
1. don't target Hoborak Moon !!!
2. use an AB
3. use a webifier
4. use an EM tank
get in range, web and finish the job
T2 large AC Machariel does this mission in under 30 to 40 minutes. I've tested this myself multiple times.
Pocket 2: Structures have no loot
Pocket 3: Only Battlestation has loot (mostly ammo)
8x 800mm AC (Fusion)
X-Large Shield Booster, 2x Shield Boost Amp, Shield Exp Hardener, Shield EMP Hardener, 100mn Afterburner
3x Gyro, 2x Tracking Enhancer
5 warrior, 5 valkyrie, 1 berzerker
The take:
15M Bounties
2.5M Loot
10M Salvage
------
~27M Total
My angel battlestation dropped a 300k module. Even still, probably not worth the effort.
Shield approx: 55 000HP
armor approx: 95 0000HP
Structure approx: 200 000HP
Loot 350 000 tops, my ammo cost based on jit sell orders 75 000. effert VS reward, not worth it by a long margin
The first pocket got 1290000 Veldspar in total.
The second pocket got 700000 Veldspar in total.
Grand total: 1990000
There was no auto-aggro any of the times I warped into this pocket.
Group 4 aggros as two separate groups. I wasn't able to figure out which ships were part of which group, but I'm certain they were not one group.
The first time I aggroed a target from that "group", it aggroed all of them. After warping out and back, I got no auto-aggro. I fired upon another target and this time only aggroed about half of them. I shot at these half and moved through the cluster of rats and the other half continued to ignore me. I warped out and back again, and the same thing happened the third time.
It would appear there are two groups amongst them, one which aggroes separately and one which aggroes the other one. But they sit next to each other and so appear to be one group.
Pocket 2:
Group 3 and Group 4 both had a Gist Malakim for me rather than a Gist Throne or Gist Nephilin. Group 4 also had 4 destroyers of two types (Gistior Haunter and Defacer I believe).
Aggroing Group 4 caused Group 2 aggro (possible stage aggro, other Groups had been destroyed). Group 1 and Group 3 did aggro individually, though Group 3 has proximity aggro.
Confirming that Groups 2, 3, and 4 do not auto-aggro.
I filed a petionion to CCP, and the ship was reimbursed, with the info, that this will only happen once...
Not pulling aggro from anything in first pocket, could be ship size related as I do this in a drake.