Angel Strike, level 3
Ten part mission. This shows the first 4 that is common for all factions.
Last edited by DesmontMcCallock
Sat, 14 Jul 2012 07:30 UTC
Sat, 14 Jul 2012 07:30 UTC
Part 1 - Ambush in the Dark
Faction: Pirate
Mission type: Encounter
Space type: Deadspace with gates.
Damage dealt: EM, Explosive, Kinetic
Recommended damage dealing: EM, Explosive
Pocket 1
Group 1, 10km, Aggro
2x tower sentry II2x rouge pirates
Group 2, 60km
4x rouge pirates1x rogue pirate raider
Rouge pirates web and scramble.
Grab the prisoners from the cargo container needed for mission completion.
Structures do not drop loot.
Part 2 - The interrogation
Mission type: Courier
1 unit of prisoners (1.0 m3)
Part 3 - The kidnapping
Faction: Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic, Thermal, EM
Recommended damage dealing: Kinetic/Thermal
Pocket 1
Three groups at initial warp in, no aggro.
Attack group to right, no aggro from others
3 Mercenary corporals4 Mercenary fighters
Attack left group,
4 Mercenary elite fighters2 Mercenary commanders
Attack Middle group
2 Mercenary wingman (web/scramble)1 Mercenary lieutenant
1 Drazin Jaruk (web)
Get 3 Drazin Keycard from his habitat, needed to activate gate.
Found 8 omber roids size 326m.
Pocket 2
2 Mercenary wingman (web/scramble)
1 Mercenary lieutenant
1 Zerak Cheryn (EW invulnerable, web)
Get prisoners from dropped cargo container.
Loot from structures
- Metal scrapes and a few other trade goods from storage container.
- No loot from other buildings.
Part 4 - Possible Leads
Mission type: Courier
1 unit of data chip (0.1m3)
Part 5 to 10
For Blood Raiders: Link
For Gurista Pirates: Link
For Sansha Nation: Link
CategoryMissions
CategoryLevel3