Kidnappers Strike, Level 3
This is the Sansha variant. For the first four missions: Link
Part 5 - Incriminating Evidence
Faction: Maru
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: Thermal, EM
Recommended ships: Drake, Myrmidon
no hostiles at initial gate
Single Pocket
auto aggro5-10km
8x Frigates (Maru Raider)
2x Cruisers (Maru Harbinger/Raid Leader)
Structures
no lootThe ship named "Harbinger" may drop a +3 Implant.
Part 6 - The Flu Outbreak
Mission type: Courier
110 unit of Antiviral Drugs (22 m3)
Part 7 - The Secret Meeting
Faction: Maru
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
no hostiles at initial gate
Pocket 1
no aggro75km
1x Battleship (Maru Envoy) may drop a +4 implant
Asteroids
Veldspar - 8 asteroidsScordite - 15 asteroids
Structure
?? didn't attackPocket 2
Groups aggro one at a time if you shoot at them one at a timeGroup 1
31-37 km4x Frigates (Centii Butcher/Manslayer)
2x Battlecruisers (Centatis Phantasm/Specter)
Group 2
31-373x Cruisers (Centum Excerator/Slaughterer)
Group 3
40-45km5x Destroyers (Centior Cannibal/Devourer)
1x Battlecruiser (Centatis Wraith)
Group 4
60-65km3x Frigates (Centii Enslaver/Plague)
2x Cruisers (Centum Exerator/Slaughterer)
Structure
Scanner Post no lootAsteroids
Veldspar - 32 asterioids5 Prisoners will be in the last ship destroyed
Part 8 - Defend the Civilian Convoy
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
no hostiles at initial gate
Single Pocket
Groups aggro one at a time if you shoot at them one at a timeNo aggro on warp in
Group 1
2040km4x Frigates (Centii Butcher/Manslayer)
2x Cruisers (Centum Hellhound)
Group 2
35-41km5x Frigates (Butcher/Manslayer)
2x Cruisers (Ravager/Ravisher)
Group 3
47-51km4x Drones (Sansha's Berserker/Demon) (web/scram)
1x Battlecruiser (Centatis Devil)
Structures
Storage Facility may drop various commoditiesOther structures no loot
Asteroids
Veldspar - 16 asteroidsPart 9 - Retrieve the Prisoners
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Extras: Sancha's Demon/Berserker (Drone, Scram, Web)
Recommended damage dealing: EM, Therm
Recommended ships: Drake, Myrmidon
no hostiles at initial gate
Single Pocket
Groups aggro one at a time if you shoot at them one at a timeNo aggro on warp in
Group 1
25-30km3x Cruisers (Centum Execrator)
Group 2
35-40km5x Frigates (Centii Butcher/Manslayer)
1x Battlecruiser (Centatis Specter)
Group 3
40-50km3x Drones (Sancha's Berserker/Demon) (web/scram)
1x Battlecruiser (Centatis Specter)
Group 4
60-70km3x Destoyers (Centior Cannibal/Misshape)
2x Battlecruisers (Centatis Phantasm)
last ship destroyed drop the 5 prisoners
Structure
Scanner Post no lootAsteroids
Veldspar - 34 asteroidsPart 10 - The Final Battle
Faction: Sansha's Nation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM, Therm
Recomended damage dealing: EM, Therm
Recommended ships: Nighthawk, Drake, Myrmidon
Completed with: T2 General-Purpose Fit Nighthawk DR: Easy if you blitz it. Hard if you kill everything. (Ixtelle)
no hostiles at initial gate
Pocket 1
auto aggro15-24km
2x Tower Sentry Sansha III
3x Frigates (Butcher/Manslayer)
1x Cruiser (Hellhound)
Structure
Security Outpost no lootPocket 2
no aggroGroup 1
40-45km2x Battlecruisers (Centatis Specter)
Group 2
50-60km4x Frigates (Centii Enslaver/Plague)
2x Cruisers (Centum Mutilator/Torturer)
Group 3
60-65km4x Frigates (Centii Butcher/Manslayer)
2x Cruisers (Centum Hellhound)
Group 4
65-71km5x Destroyers (Centior Misshape)
1x Battlecruiser (Centatis Devil)
Structures
Hanger may drop 40 commoditiesOther structures no loot
Asteroids
Veldspar - 24 asteroidsPocket 3
Popping the target structure agros everything. Taking out the ship groups one by one before you target the structure is probably easier.Group 1
auto aggro5-10km
2x Battlecruisers (Centatis Phantasm)
Group 2
55-60km4x Destroyers (Centior Cannibal/Misshape)
2x Battlecruisers (Centatis Phantasm/Specter)
Group 3
83-87km4x Destroyers (Cannibal/Devourer/Misshape)
6x Battlecruisers (Daemon/Devil/Phantasm/Specter)
5x Battleships (Centus Dread Lord/Tyrant)
Group 4
90-95km4x Drones (Sansha's Berserker/Demon) (web/scram)
6x Battlecruisers (Centatis Behemoth/Daemon)
5x Battleships (Centus Tyrant)
Blitz
Destroy the target structure and warp. It pops very easily.Structures
Structure next to target may drop a Basic, +3 implantDidn't try other structures
CategoryMissions
CategoryLevel3
Kite them to ensure the battleships and battlecruisers are not in optimal range (kill the frigates first). Bounty for the battleships is 1.2M. A 400+ dps tank (Sansha damage), 135 m/s speed, and 350+ dps was enough for me to accomplish this. (was using a Typhoon)
Part 8: Mission marked as completed after killing Groups 1 & 2. Didn't kill Group 3 with web/scram
Part 9: Prisoners dropped from Group 4 (after killing Group 1). Didn't kill Group 2&3 (with web/scram)
ps. completed all the Parts in a Rifter :) (all meta4 gear, skills - core and defence almost perfect with nooby offensive skills)