Syndication, Gallente Level 4 Epic Arc
Last edited by ShepardDeteis
Tue, 15 Mar 2016 21:34 UTC
Tue, 15 Mar 2016 21:34 UTC
Epic Arc Overview
Starter Agent: Roineron AviviereAgent Corporation: Impetus
Agent Location: Dodixie System at Roineron Aviviere (Celestial Beacon)
Standing Required: +5.0 Gallente Federation (Faction) or +5.0 Impetus (Corporation) and >-0.2 Gallente Federation (Faction)
Additional Requirements: Salvaging III (skill) and Salvager (module)
Important note:
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Roineron Aviviere will remotely offer the first mission if you contact him by starting a conversation.
Final Rewards:
- Choice of path - Everybody Has a Price = 1x Syndicate Cloaking Device and 'The Syndicate' Faction standing increase +10% Base (+12.5% with Social 5)
- Choice of path - Safe Return = 1x Black Eagle Drone Link Augmentor and Gallente Federation Faction standing increase +10% Base (+12.5% with Social 5)
Chapter 1: Impetus
Go to Chapter 2: Eagle Grip (High Road)Go to Chapter 2: Scoping The Scene (Low Road)
Go to Chapter 3: Inertia
Mission 1 - Impetus
Mission Type: TravelMission Objective:
- Report to new Agent - Gian Parele - located in Tolle System at Impetus Tolle Studio (Celestial Beacon)
Mission can be accepted remotely.
Note
- Starting conversation with Gian Parele completes the mission objective.
Mission 2 - The Tolle Scar
Faction: Rogue DronesMission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Therm
Web/Scram: Strain Decimator Alvi
Extras: N/A
Recommended Damage Dealing: Exp, Therm
Mission Objective:
- Clear the area of any threats and ensure the location is safe for filming to begin.
Mission can be completed remotely.
Acceleration Gate: (28km)
Warning- Initial Group will spawn when ship is within 10km of Acceleration Gate.
Initial Group (10-20km)
2x Battleship (Matriarch Alvus, Patriarch Alvus)2x Battlecruiser (Enforcer Alvatis, Striker Alvatis)
4x Cruiser (Disintegrator Alvum)
6x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Pocket 1:
2 Groups
Note- After ship enters pocket, Group 1 will quickly warp out.
Group 1: (165km)
6x Cruiser (The Pator Six)Group 2: (50-130km)
7x Battleship (Alvus Queen, Matriarch Alvus, Patriarch Alvus)3x Battlecruiser (Defeater Alvatis)
3x Cruiser (Bomber Alvum)
5x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Blitz
- Kill all rats at the warp-in
- Kill all the Alvus Queen's and mission is complete.
Mission 3 - Priority One
Faction: Minmatar RepublicMission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Kin
Web/Scram: N/A
Extras: Target Painting
Recommended Damage Dealing: Exp/Kin
Additional Requirements: Salvaging III (Skill), Salvager module (Salvage Drones won't work)
Mission Objective:
- Escort Senator Ardanne's son safely to the film set.
Mission can be accepted and completed remotely.
Acceleration Gate: (59km)
Note- The Acceleration Gate is not locked.
- Nothing else is relevant in this pocket.
Pocket 1:
Warning- Group 2 will quickly spawn after the neutral shuttle despawns.
Note
- The Acceleration Gate is not locked.
- No Faction standing loss for destroying Minmatar ships.
- No ships need to be destroyed in order to complete mission.
Blitz
- Burn towards the gate in pocket 1 asap to reduce the time between the spawn and activating the gate.
Group 1 (62km)
1x ShuttleGroup 2 (10-20km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Sigur)4x Cruiser (Republic Tribal Jarpur, Republic Tribal Manadis)
6x Frigate (Republic Tribal Takan, Republic Tribal Baldur, Chief Republic Gleeda) Target Painter (Chief Republic Gleeda)
Pocket 2:
Note- Shortly after entering the pocket, the shuttle will be destroyed.
- After the shuttle is destroyed, group 3 will warp out.
Warning
- You must salvage the shuttle wreck to complete the mission. The wreck will be 49km from warp-in.
Group 1 (49km)
1x Shuttle (wreck)Group 2 (25-35km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Kinal, Republic Tribal Sigur)5x Cruiser (Chief Republic Manadis, Chief Republic Rodul)
2x Frigate (Chief Republic Hrakt)
Group 3 (50km)
6x Cruiser (The Pator 6)Note
- Mission completed after shuttle is salvaged.
Blitz
- Burn 100km away from the wreck to avoid proximity aggression from Group 2, then micro jump back to the wreck and salvage it.
Mission 4 - The Averon Exchange
Faction: MercenariesMission Type: Encounter
Space Type: Normal Space
Damage Dealt: Kinetic, Thermal
Web/Scram: Mercenary Wingman (Frigate)
Extras: N/A
Recommended Damage Dealing: Kinetic, Thermal
Mission Objective:
- Follow the Pator 6 crew to gather information and destroy any hostiles in the area.
Mission can be accepted and completed remotely.
Single pocket
Note- Shortly after warp in, Group 1 will warp out and be replaced by Group 2.
Group 1 (70km)
6x Cruiser (The Pator Six)Group 2 (5-15km)
5x Frigate (Mercenary Elite Fighter)5x Frigate (Mercenary Wingman) Web/Scram Trigger (last destroyed)
3x Cruiser (Mercenary Commander)
Group 3 (25km)
9x Cruiser (Mercenary Corporal, Mercenary Lieutenant)Trigger (last destroyed)Group 4 (21km)
3x Cruiser (Mercenary Commander)5x Battleship (Mercenary Overlord)
Note
- Destroying all ships completes the mission objective.
- Structures contain no loot.
Mission 5 - A Different Kind of Director
Mission Type: TravelMission Objective:
- Report to new Agent - Eron Viette - located in Stetille System at Stetille II - Impetus Publisher (station).
Mission can be accepted remotely.
Note
- Starting conversation with Eron Viette completes the mission objective.
Tip
- You only need to run one encounter mission for this agent before moving to the next chapter hub, it may not be worth moving everything here just for this one mission.
Mission 6 - Assistance
Faction: MercenariesMission Type: Encounter
Space Type: Normal Space
Damage Dealt: Kinetic, Thermal
Web/Scram: Mercenary Wingman (Frigate)
Extras: N/A
Recommended Damage Dealing: Kinetic, Thermal
Mission Objective:
- Meet with the Impetus Regional Director - Audalle Roire.
Warning
- After warp-in only Group 1 is present. Approaching the Luxury Yacht will spawn Groups 2-6 in rapid succession. The incoming DPS is extremely high and the Frigates in Group 2 will Web you.
Tip
- Best to use a throw-away Rookie ship and warp to 0km to trigger the spawns, then come back with Combat ship and warp to range.
Note
- Destroying all ships in Groups 2-6 will trigger Group 7.
- Destroying Group 7 completes the mission objective and triggers Group 8.
- Destroying Group 8 is optional, but gives 500,000 ISK more in bounties.
Group 1 (35km):
1x Audalle Roire (Luxury Yacht - Neutral NPC)Note
- This group is not aggressive. Approaching it within 20km will trigger Groups 2-6.
Group 2 (10km):
4x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) Web/Scram
6x Cruiser (The Pator Six)
Group 3 (10km):
3x Battleship (Mercenary Overlord)Group 4 (10km):
3x Battleship (Mercenary Overlord)Group 5 (10km):
3x Battleship (Mercenary Overlord)Group 6 (10km):
3x Battleship (Mercenary Overlord) Trigger (see note)Note
- Destroying all ships in Groups 2-6 will trigger Group 7.
Group 7 (10km):
1x Battleship (Mercenary Overlord) Trigger (see note)Note
- Destroying this group completes mission objective and triggers Group 8.
Group 8 (10km):
2x Battleship (Mercenary Overlord) (see note)Note
- Optional, destroying this group is not required to complete mission objective.
Mission 7 - The High or Low Road
Mission Type: Epic Arc Pathway ChoiceMission Objective:
- Choose one of two different options for Chapter 2: Into The Black (High Security missions) or Outside The Scope (Low Security missions)
Note
- Making a selection completes the mission objective.
Go to Chapter 2: Eagle Grip (High Security Branch)
Go to Chapter 2: Scoping The Scene (Low Security Branch)
Mission 3 (i.e. Priority One)
Escort Ralie Ardanne, the son of a senator, to a filming set.
Pocket 1 of 3: Proceed to the acceleration gate. No NPCs here.
Pocket 2 of 3: NPCs and a damaged shuttle are found here. The shuttle pilot lets you know that if you want to help, watch their '6' while they use the acceleration gate to get to the ship hangar.
Pocket 3 of 3: Here you will find the wreckage of the shuttle which was transporting the kid actor. Salvage the wrecked shuttle to complete the mission objective. (Note: No loot or salvage needs to be added to, or will be added to, your cargo hold as a result of the salvaging.) The agent will ask you for continued support.
I encountered Minmatar ships, so plan resistances and damage accordingly. EM and Thermal are not the ammo you want.
Completed missions 1 to 7 (except mission 6) in T2 rigged Faction/Deadspace/T2 fitted active shield tank Command Ship (Sleipnir).
High slots:
6x 425mm Autocannon II
2x Heavy Assault Missile Launcher II
Mid slots:
1x Gist X-Type Large Shield Booster
2x Pith B-Type Shield Boost Amplifier
1x Dread Guristas Invulnerability Field
1x Gistum C-Type 10mn Afterburner
Low slots:
1x Damage Control II
1x Capacitor Flux Coil II
2x Republic Fleet Gyrostabilizer
1x Republic Fleet Tracking Enhancer
Rig slots:
2x Medium Capacitor Control Circuit II
Mission 3 - Priority One
No Faction standing loss for destroying Minmatar ships.
Mission 6 - Assistance
Didn't have consecutive spawns (group 2 to 6) as listed. They all spawned at same time. I used a Rookie ship to trigger the spawn. After Rookie ship was destroyed, came back with long range combat fit and warped to 100km.
I replaced the ac's and hvy assault launchers on the Sleipnir with 6x 650mm Arty II and 2x Hvy Missile Launcher II. Replaced Damage Control II with Signal Amplifier II. Kept NPC's around 60km range. No problem with tank.
NPC spawn point is 20km from beacon.
NPC's travel out to 160km from beacon.
Initial spawn:
12x Mercenary Overlord (Battleship) (last destroyed is trigger)
6x The Pator 6 (Cruiser)
4x Mercenary Elite Fighter (Frigate) (Web)
3x Mercenary Wingman (Frigate)
2nd spawn:
1x Mercenary Overlord (Battleship) (trigger)
3rd spawn:
2x Mercenary Overlord (Battleship)
Journal flashes mission completed when 3rd spawn target locks you.
50m mission reward and bounty
35m salvage and tags/loot
7.1719 % standing per mission for 1-6 with Impetus (Social 5)